RandomBayan Arena
FFA queues, duels with a 5-30 minute timer and sudden death, duel bets (both players bet items, winner takes all, dupe-proof escrow) and the Juggernaut event (one giant with 30 hearts against everyone, damage-ranked rewards) with keep-inventory knock-outs (at 1 heart you're out, not dead), onpath/offpath modes, a stone stadium that rises for each fight and sinks away afterwards with the terrain restored, spectating, anti-farm rewards and leaderboard placeholders.
Buying it
Requirements: Paper 26.x (Velocity for Network). Some plugins use optional integrations (PlaceholderAPI, WorldGuard, Citizens, ModelEngine, DiscordSRV) - ask us before buying.
What you get: the plugin jar, its config and a setup guide, sent by staff on Discord after payment. One server network per purchase; please don't share or resell it.
Version history

v1.3.1 - 2026-10-17
- Duel bets, choose how many: left-click an item in your inventory to bet one, right-click to bet the whole stack (admins: a click on 6 diamonds put all 6 in). The same items stack together in the bet. In the bet area, left-click takes one back and right-click the whole stack. The order is still dupe-proof: out of your inventory and saved first, then into the bet.
v1.3.0 - 2026-10-17
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Duel time limit:
/duel <player> onpath|offpath [onarena|offarena] [5m-30m](default 10 min; FFA 10 min). A boss bar counts down for the fighters and the duel's spectators. - Sudden death instead of a draw when the time runs out with nobody out. The bar turns red, and every fighter loses 1 health every 2 s, ignoring armour (+0.5 every 30 s). Nobody can heal. The lowest drops first; if everyone still standing drops on the same pulse, the chat says Tie! and nobody wins.
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Duel bets with
/duelbet <player> onpath|offpath [onarena|offarena] [time], thenaccept | deny | view | cancel | claim.-
Flow: the challenger fills their side in a menu and sends it. The target sees those items (
/duelbet viewor the chat summary), fills their own side, and accepts, which starts the duel. The winner takes both sides. A draw, tie, cancel, deny, expiry or failed start gives each side back. - Allowed items: food, ores, ingots and gems, weapons and tools, armour, totems, golden apples, ender pearls and XP bottles; at most 18 stacks per side.
- Refused items: containers, and items carrying a Paths, Rifts or Pets key.
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Dupe-proof:
- every click and drag in the menu is cancelled and redone by the plugin from the server's inventory;
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each move saves "taken out" before "put in" (
bets.yml, written atomically, plus the player's data), so a crash can lose a move but never copy one; - a restart returns every open bet to its owners' claim boxes, delivered on join;
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a full inventory keeps the rest for
/duelbet claim; -
every move is logged as
[bet].
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Flow: the challenger fills their side in a menu and sends it. The target sees those items (
v1.2.0 - 2026-10-16
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Juggernaut (
/juggernaut queue, 6-10 players): one random player becomes the Juggernaut - 30 hearts, a bigger body, glowing - and everyone else hunts them in a built arena (radius 40). Paths are off; hunters can't hurt each other. 8 minutes: the Juggernaut wins by eliminating everyone or surviving. Damage on the Juggernaut is counted: when it falls, #1 picks 10 Bayan Coins or 25 builder coins (a menu; coins after 30 s), #2 and #3 get 5 coins. A boss bar shows its health and the time. Knock-outs, the barrier and going home work like FFA and duels; size and health always reset. -
Staff test:
/juggernaut admin test [@all|players]starts with any 2+ players, no rewards or stats. -
Placeholders
%rbarena_jugg_wins%,%rbarena_jugg_damage%(hearts dealt to Juggernauts).
v1.1.0 - 2026-10-16
The arena revamp from the admins' week of fights.
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Built arenas (
onarena, the default): when a duel or FFA starts, a square stone stadium rises around the fighters ring by ring (~10 s, the fight starts when it's built), walls on the barrier line, lanterns on top. After the fight it sinks away and every block that was there comes back exactly, including whatever players placed, broke or blew up inside.offarenakeeps the old open-field fight./duel <player> onpath|offpath [onarena|offarena],/ffa queue onpath|offpath [onarena|offarena](the FFA majority decides; a tie builds). Crash-safe: the old blocks are saved before anything changes and restored on the next start. - Out means past the barrier: the barrier is a square, but the out-check was a circle, so players near the corners were "outted" while still inside it. Now only crossing the barrier counts. Open-field fights got a bigger barrier (radius 50 -> 56) and a particle fence everyone can see (Bedrock and outsiders don't see a fighter's border); spectators see the border too.
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Arenas are found faster: a few checked spots are kept ready in the background, more attempts per search (30), and built arenas only need dry, not-too-steep ground.
[spot]log line with the rejection reasons. -
Allowed during fights:
/echest,/craft,/anvil(and aliases);/ascensionin onpath fights. - Never on a claim: arena spots now also avoid player claims (RandomBayanClaims), with a margin.
- Outsiders stay out: also tamed pets and TNT of outsiders can't hit fighters (and the other way round).
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Leaderboards: duel and FFA wins per player, onpath and offpath apart:
%rbarena_duel_wins_onpath%,%rbarena_duel_wins_offpath%,%rbarena_duel_wins%,%rbarena_ffa_wins_onpath%,%rbarena_ffa_wins_offpath%,%rbarena_ffa_wins%(for ajLeaderboards).
v1.0.1 - 2026-10-11
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Fighters carry the player metadata
rbarena.fightingwhile in a fight, so RandomBayanPets puts pets away and Rift portals refuse fighters.
v1.0.0 - 2026-10-11
First release: FFA and duels in the warzone (admin answers F1–F4 and DU1–DU3).
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/ffa queue onpath|offpath: 3–6 players; a 10 s countdown that restarts on every join; a 25 s cooldown between FFAs. -
/duel <player> onpath|offpath,/duel accept|deny: requests last 30 s; the other player wins if someone quits. - The arena: a random warzone spot away from regions and bases, with a 50-block radius and a visible border. Fighters are out at 1 heart and sent back with everything; leaving the circle also puts them out.
- Rewards: 2 Bayan Coins for the FFA winner and 1 for the duel winner. A duel must last at least 20 s, the same pair is paid once per 30 min, and the cap is 10 arena coins a day. Winners are posted in chat and on Discord.
- Duel spectators: spectator mode, but only around the duel. They are pushed back out of blocks and from under the floor, and sent home past 48 blocks.
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Offpath fights switch off RandomBayanPaths for the fighter (metadata
rbpaths.suppressed, Paths 1.20.0+).
