RandomBayan Fixie
v1.2.3
October 31, 2026
Fixed-gear bikes: up to 60 mph, no brakes, crashes into walls, a tricks bar (whip skid, fish and chips, sprint, track stand, fishtail) with a Get Off trick, store looks and owner-only riding. Needs ModelEngine; the bike model shown is not included.
Buying it
Requirements: Paper 26.x (Velocity for Network). Some plugins use optional integrations (PlaceholderAPI, WorldGuard, Citizens, ModelEngine, DiscordSRV) - ask us before buying.
What you get: the plugin jar, its config and a setup guide, sent by staff on Discord after payment. One server network per purchase; please don't share or resell it.
Version history


v1.2.3 - 2026-10-31
- The rider no longer trails behind the bike. The rider model was carried by a stand-in teleported once a tick, which fell a block or more behind at speed. It now sits on an invisible marker that rides the bike itself, so every player's game moves both together.
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rider.self-offset-y/-forwardare gone (the copies ride the bike now).self-hide-headstays.
v1.2.2 - 2026-10-31
- Your own F5 copy moves. It was set up with no player detection (so nobody else would see it), and ModelEngine doesn't animate a model nobody is detected for: it stood still, floating above the bike. It now detects players and lets only the rider see it.
- No more double skid. Every half second the current animation was started again to update its speed, which restarted a trick partway through (the whip played twice) and made pedalling stutter. Now only the speed changes.
v1.2.1 - 2026-10-31
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See yourself in F5. The rider gets their own copy of the animated rider, shown only to them (
rider.show-to-self, on). Other players still see the normal copy on the bike.-
If its head gets in the way in first person, nudge your copy with
rider.self-offset-y/rider.self-offset-forward(blocks) until your camera sits inside the head (a model isn't drawn from inside). -
Or hide its head with
rider.self-hide-head(then you're headless in F5). -
/bikes admin reload, then get back on, to try a value.
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If its head gets in the way in first person, nudge your copy with
v1.2.0 - 2026-10-31
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The rider moves. Other players see you on your bike with your own skin: legs following the pedals, leaning to the bars, standing on a sprint or a track stand, and the left foot down when stopped. Every trick moves you with the bike.
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It's a separate ModelEngine model (
rb_fixie_rider, the R4.1 player limbs) on a model-only stand-in that follows the bike. You don't see it yourself, so first person stays clear. - The real player is invisible to others while riding, with their armour hidden.
- 1.0.0's rider had no chest and didn't move: it used the old limb tags on empty bones.
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rider.limbs: falsegoes back to the plain seated player.rider.show-to-self: truealso shows the rider to yourself (test it in F5).
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It's a separate ModelEngine model (
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Tricks look like themselves:
- Whip Skid: the rear lifts and swings out 75 degrees around the front wheel.
- Fish and Chips: a long low skid, the bike leaning hard to one side and one leg kicked out behind.
- Fishtail: the rear wagging side to side.
- Track Stand: small balancing wobbles.
- The cranks turn once per wheel turn, so the feet stay on the pedals.
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Motion effects:
- Skids: smoke, grit from the ground, a dark rubber mark and gravel sounds; sparks on a whip.
- Sprints: kick up dust.
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Speed: wind streaks past you from 40 mph (
effects.wind-mph). - Crashes: a burst of dirt and dust.
- The bike is scale 0.9 (1.1.0: 1.0), so the rider's legs reach the pedals.
v1.1.0 - 2026-10-31
Player-report fixes (release 1.28).
- You're seen on your bike. You sit on the seat as yourself, in the normal riding pose, seen by everyone. The 1.0.0 model-drawn rider is gone: it showed floating head and arms with no body, and filled your first-person view.
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Shift no longer gets you off. It was half of Shift+F, so tricks threw you off the bike. Get off with the Get Off trick (F to pick it, Shift+F to do it) or
/bikes off. - Full-size bikes. They were scaled to 0.75. Wheels, cranks and pedals now turn forwards (they spun backwards), and skids lift the rear instead of digging it into the ground.
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Speeds: the quest-built Tsunari does 30 mph and every store look 60 mph (as set on 2026-10-30, now covered by a test).
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The Citizens click command (
/npc command add bikes admin npc <p>) stopped at Citizens' "Prompter" and is no longer needed: remove it with/npc command remove. -
/bikes admin npc <player>still opens it for someone.
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The Citizens click command (
v1.0.0 - 2026-10-30
First release (release 1.27).
- Getting a bike: talk to the Bike NPC at spawn. Bring the parts (32 iron ingots, 6 iron chains, 4 leather, 8 string, 2 slime balls, 2 black dye) and the NPC builds your first fixie, the Tsunari Steelmaster.
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Using it:
/bikesbrings yours out (one at a time) and puts it away. Only you can ride your bike: right-click it. - Riding: W pedals, A/D steer (sharper when slow), Shift gets off. There are no brakes: letting go of W only coasts. Top speed: the built Tsunari does 30 mph, store looks 60 mph (a 60 mph event fixie is coming later). Speed shows in the bar at the top.
- Crashes: hitting a wall at 10+ mph throws you off with a crash animation. It never hurts.
- The rider: stops with one foot down at 0 mph, pedals faster the faster you go, and stands up to sprint.
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Tricks bar (it replaces the Paths HUD while riding; F picks, Shift+F does it):
- Whip Skid: a stop.
- Fish and Chips: a skid with a leg kicked out.
- Sprint: 3 s of hard pedalling.
- Track Stand: at 0-5 mph, balance in place.
- Fishtail Skid: slows you down.
- Get Off.
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Looks: Tsunari Steelmaster (built through the quest), plus Engin 12 Volt, Leedr Crimson, Ciello Pastel, Kuroi Stealth and Sora Pearl from the store. These are original look-alike brands with no real logos.
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/bikes admin give|take <player> <skin>; the store runs/p2w <player> bike <skin>. -
The quest parts are in
quest.items, each look's top speed isskins.<id>.max-mph, and free looks (none) arefree-skins. -
The Bike NPC is a Citizens NPC that runs
bikes admin npc <p>as the console. -
The blueprints (
rb_fixie_<skin>) come fromtools/fixie_model.py. ModelEngine needs a restart and a pack merge.
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